Toon Boom Harmony vs MOHO

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Published 2021-08-19

All Comments (21)
  • @RosyClozy
    Moho Supremacy 🙌 I've been using it for a year now for my videos, and for a newbie animator, it was pretty fun & easy to learn. After Lost Marble acquired it it's only gotten so much better to use too, and I love the new updates they've been bringing in this year. Definitely great for people who want a more affordable and easier way into puppet animation. I can see why people would choose Toon Boom (I'd love to try it out someday), but I still feel like Moho is underrated
  • @OrdanBurdan85
    Both have great tools, but Moho is easier - therefore if you are just started I recommend to start from Moho - because Toon Boom takes way more time to learn - but provides lots more tools to create a scene... Anyway, all animation programs need a hard work for creating animation - how good will be your animation, depends on your skill and will ))) Thanks for this video - was very interesting to watch!
  • @fakeingirs
    As a beta tester for Moho and the person who did the arm rig in this video. I had ToonBoom when it was 3.5. All Toonboom had was a 3d environment with pegs. Harmony was only available to large studios with deep pockets. For those of us who can't draw get Moho. If you can draw Opentoons. If you want to draw and have a crapy rigging system then ToonBoom. The biggest problem I have with Toon Boom is "I do not rent software! " And the full price is insane. Dale
  • I think commitment is the magic word here. I've been using Moho for over 10 years and really enjoy it.
  • Toon boom has powerful node system. Which makes linking completely animated parts easier
  • @MrYoobah
    Since the latest version, Moho has become more than a challenger; it's now a real game changer. The many new features whichhave been added to this very powerful software make it absolutely amazing. And we haven't seen all of its potential.
  • I should warn you, at 2:46 -3:17, there’s a flashing sensation that could probably be problematic for someone with epilepsy or people who are prone to seizures.
  • @RockyRakoon
    I use Toon Boom and love every second of it. Moho is great for rigging but that's just it. I've seen some cool stuffs from the program but it still feels limited. Toon Boom Harmony is capable of full-fledged hand drawn animation, cut-out animation and full 3d compositing thanks to its powerful node view. It truly is something else!!! No wonder why most studios are using it to produce animation on TV and streaming services. Even MLP the movie uses Harmony for its 2d threatrical movie a while ago (The Equestria girls movies were animated in Flash) and the results were stunning! The only 2 things I am envious of Moho is the easy IK bone system and proper interpolating vector layers. Deformers can create a similar function in Toon Boom but you cannot stack them with other deformers in the render view, which is a real bummer considering they work fine together in the OpenGL view. But I am creating a new kind of rig system to help rig and animate characters with more ease and fun! Feel free to check it out on my youtube channel
  • Moho is awesome, Toon boom awesome, and steep learning curve on the Nodes. Yes studios use Toon boom but I have worked on projects with Moho also, and the levels of things you can do are really getting closer for Moho.
  • @OnionSkin
    A fantastic comparison! Really well explained, I've always been super curious (and a little bit envious) of Moho
  • @user-eo8bb7tk3p
    Thanks for your good advices. Now I can finally choose what I really need to continue my work.
  • @brianmi40
    As the old saying goes, what a difference a year makes.... Toon Boom Harmony has shot up from a minimum of $4/mo. to $25.50/mo.!!!
  • Never tried ToonBoom, been using Moho since 2009 in everything from short films and commercials to features. It's practical, fast rigging and very versatile.
  • @Xero_Wolf
    Having used both Toon Boom and Moho on the same animated project I have to say that I prefer Moho. Both have their own learning curve but I find that Moho is better suited for individuals. Harmony is definitely the more feature rich application and it have been the industry standard for years. However I find that it is more gear for studio or team animation projects and you can get bogged down by it's complexity at times. On the other hand Moho has some great tools that get up and going fast with your animation so if you're just starting out it can be a huge benefit.
  • @DennisTamayo
    Most animation studios like Snipple & Tonic DNA used Toon Boom Harmony in the Animaniacs revival for Hulu, except Titmouse in Vancouver which used Adobe Animate.
  • @Marco-tp6zc
    good comparison pretty sums up my research , moho drawing tools and frame by frame tools are nightmare to work with they really need to put more effort into this , the learning curve for toon boom is very steep because its built for big production pipelines , riggers , animators and compositors all use the same software its very feature rich , I only wish moho had better drawing and frame by frame tools , the only thing you can do in moho is import from 3rd party and rig but it does it well
  • Just to add a note because maybe someone is not aware of this: "Lifetime" purchases are only by version. If you want a new version you still need to pay.
  • @Moe-zl1ph
    Wow there's jay black cult, 🤩. Thanks for such amazing video. I'm starting with moho and this is inspiring. Thanks.
  • @davoodtaba4585
    big difference is moho is weak in heavy scenes.it uses one core of cpu in scene. but toonboom is very very fast in viewport
  • Sincerely, they are just tools. For a dope animation, The hard work can't be escaped. Harmony, Moho, TVpaint, Photoshop or whatever tool you use. Depending on your style.