KINGDOM HEARTS TIMELINE - Episode 85: Fracture

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Published 2018-11-20
Some notes to read related to most of your curiosity and concerns about the 358/2 Days portion of the Timeline. Please read before expressing your concerns!
Please, bear in mind — THIS IS NOT A Kingdom Hearts 358/2 Days remake! It will never, ever be, nor it is in our interest working on it. What we have been doing is just focusing on SIMULATING some of the original missions using KH2FM codes, adding in dialogues and cutscenes from both the original Nintendo DS and the HD 1.5 movie versions. You can’t just download it and play it and do these “missions” like in these videos. It’s not like you can download an actual game, boot it and see yourself playing as Xion and encountering random Heartless in every world like shown here. The Commands Menu on the bottom left corner is actually a picture, which is faithfully and constantly manually edited through video editing when attacking/using magic/using items/healing party members. In fact, I play with an invisible menu.
The Information bar appearing at the top of the screen is just a picture as well. The Heartless spawnings have been handled each time exclusively for recording purposes, it’s not like they would appear on regular basis as shown in these videos.
In other words, this is not a playable game, nor will it have any sort of remade cutscenes, rather a temporary “simulation” of some of 358/2 Days missions. Our goal is creating an exclusive, new perspective of 358/2 Days gameplay, mixing it with the original cutscenes and finally create the definitive experience of Roxas’s story, a character who deserves all of our tireless efforts and dedication.
And I’m proud to be a main part of this, being able to provide you such a unique experience. Just as I am extremely honored for having met and for working with such amazing people. Nothing of this would have been possible without their massive experience, impressive capabilities and, more than anything, patience!

-

Credits go to the following people:
- Disgustor, for the custom models and so much other incredible stuff.    / @disgustor  
- An anonymous contributor, whose extreme kindness and experience is a fundamental key for the success of this project.
- 13th Vessel, for re-texturing some models and maps:    / @13thvessel  
- Crazycatz00, for his Base patch v0.00.18233.0022p.
- SoraikoSan, for his model importer and moveset tool. youtube.com/user/SoraikoSan
- Sonicshadowsilver2, for the UCM and much more: youtube.com/user/Sonicshadowsilver2
- ohmiyamoto, for lending us her beautiful voice for dubbing the playable version of Xion. She’s been a precious help for us and without her we couldn’t bring life to such a perfect Xion! Please, take a few seconds of your time for thanking her with a tweet on twitter.com/ohmiyamoto, and follow her works on youtube.com/user/ohmiyamoto
- BlueNctrn, for his arrangement of Dance of the Daring:    • Dance of the Daring - Grand Arrangement  
- ToxicHydreigon, for his arrangement of Tension Rising:    • Video  

Of course, all of the gameplay recordings and various videos editing are made by me. We all really hope you could appreciate this massive job, just as we hope you can support us and keep us company during Roxas’s journey. This is your best chance to show your support, sound off your opinions and let us know that you, the fans, care about the project and the people behind us.
If you want to show your support or feel like donating and have morsel free to visit my Patreon page www.patreon.com/everglow and follow me on Twitter to get in touch with me! twitter.com/everglow8444

-


The dialogues and interactions between characters will still have a major value in this, filling those empty holes left by the 1.5 HD movie which left out a lot of details. Dialogues within the Disney worlds are extremely important to the understanding of Roxas, Xion and Axel's development. Showcasing actual gameplay in Days helps delivering the best feature of the original Nintendo DS version, which is the concept of routine. The Organization's mission routine is all about Roxas's life and, as redundant as they might be, it's actually the most explicit way to picture the life within Organization XIII. And of course, gameplay is shown because we do want to let Roxas and his allies have their own moments of glory in HD, as well!

Nonetheless, the best way to let players feel empathy with a video game character and actually CARE about them is playing AS THEM/playing ALONGSIDE THEM.
Which is why I do think that showing Roxas and Xion fighting together, especially when she can't use the Keyblade and Roxas helps her, is a key element to the plot that must not be underestimated.

All Comments (21)
  • @everglowKH
    Some notes to read related to most of your curiosity and concerns about the 358/2 Days portion of the Timeline. Please read before expressing your concerns! Please, bear in mind — THIS IS NOT A Kingdom Hearts 358/2 Days remake! It will never, ever be, nor it is in our interest working on it. What we have been doing is just focusing on SIMULATING some of the original missions using KH2FM codes, adding in dialogues and cutscenes from both the original Nintendo DS and the HD 1.5 movie versions. You can’t just download it and play it and do these “missions” like in these videos. It’s not like you can download an actual game, boot it and see yourself playing as Xion and encountering random Heartless in every world like shown here. The Commands Menu on the bottom left corner is actually a picture, which is faithfully and constantly manually edited through video editing when attacking/using magic/using items/healing party members. In fact, I play with an invisible menu. The Information bar appearing at the top of the screen is just a picture as well. The Heartless spawnings have been handled each time exclusively for recording purposes, it’s not like they would appear on regular basis as shown in these videos. In other words, this is not a playable game, nor will it have any sort of remade cutscenes, rather a temporary “simulation” of some of 358/2 Days missions. Our goal is creating an exclusive, new perspective of 358/2 Days gameplay, mixing it with the original cutscenes and finally create the definitive experience of Roxas’s story, a character who deserves all of our tireless efforts and dedication. And I’m proud to be a main part of this, being able to provide you such a unique experience. Just as I am extremely honored for having met and for working with such amazing people. Nothing of this would have been possible without their massive experience, impressive capabilities and, more than anything, patience! - Credits go to the following people: - Disgustor, for the custom models and so much other incredible stuff. www.youtube.com/channel/UCNZWIUgF7j27wrtHk6zfYxQ - An anonymous contributor, whose extreme kindness and experience is a fundamental key for the success of this project. - 13th Vessel, for re-texturing some models and maps: www.youtube.com/channel/UClX_9s-m3PxkJtHSkTyw6ug - Crazycatz00, for his Base patch v0.00.18233.0022p. - SoraikoSan, for his model importer and moveset tool. youtube.com/user/SoraikoSan - Sonicshadowsilver2, for the UCM and much more: youtube.com/user/Sonicshadowsilver2 - ohmiyamoto, for lending us her beautiful voice for dubbing the playable version of Xion. She’s been a precious help for us and without her we couldn’t bring life to such a perfect Xion! Please, take a few seconds of your time for thanking her with a tweet on twitter.com/ohmiyamoto, and follow her works on youtube.com/user/ohmiyamoto - BlueNctrn, for his arrangement of Dance of the Daring: https://www.youtube.com/watch?v=VjE-8yUMiFs - ToxicHydreigon, for his arrangement of Tension Rising: https://www.youtube.com/watch?v=IqOdRVOLTks Of course, all of the gameplay recordings and various videos editing are made by me. We all really hope you could appreciate this massive job, just as we hope you can support us and keep us company during Roxas’s journey. This is your best chance to show your support, sound off your opinions and let us know that you, the fans, care about the project and the people behind us. If you want to show your support or feel like donating and have morsel free to visit my Patreon page www.patreon.com/everglow and follow me on Twitter to get in touch with me! twitter.com/everglow8444 - The dialogues and interactions between characters will still have a major value in this, filling those empty holes left by the 1.5 HD movie which left out a lot of details. Dialogues within the Disney worlds are extremely important to the understanding of Roxas, Xion and Axel's development. Showcasing actual gameplay in Days helps delivering the best feature of the original Nintendo DS version, which is the concept of routine. The Organization's mission routine is all about Roxas's life and, as redundant as they might be, it's actually the most explicit way to picture the life within Organization XIII. And of course, gameplay is shown because we do want to let Roxas and his allies have their own moments of glory in HD, as well! Nonetheless, the best way to let players feel empathy with a video game character and actually CARE about them is playing AS THEM/playing ALONGSIDE THEM. Which is why I do think that showing Roxas and Xion fighting together, especially when she can't use the Keyblade and Roxas helps her, is a key element to the plot that must not be underestimated.
  • @sethhowell3067
    “That is generally what “wasn’t aware she had returned” means, yes” that might be my favorite Luxord line ever
  • @silverroxas358
    The fragment of Vens heart within Roxas overloaded him when he entered Caslte Oblivion.... Excellent editing here
  • @xdoods
    This point in the game is what makes it my favorite. I think 358/2 is really the hitch that ties everything and everyone together, past, present, and future.
  • This sequence felt very rushed in the film version. All the tension was gone. Your project however got this so right! Thank you! Also I really liked the Memory flash sequence. :D
  • @Tabbycat2701
    My girl Namine deserved better than the way DiZ treated her :(
  • @unbreakable333
    I loved the take of Roxas and Ventus, it’s such a different approach compared to the original intention of this scene!!! 💖💖💖
  • @tevin1357
    Those flashback of memories Roxas had gave me CHILLS!
  • My... my heart hurts. I've watched the Castle Oblivion sequence four times now, and am just overcome every time. The editing is stellar, really a culmination of all the flashback effects you've been sprinkling in throughout the Timeline and a real testament to the power behind bringing these parallels to the surface (especially the Xehanort => Xemnas => Terra beats).  And then your work there totally highlights another layer behind Axel's attack on Xion. Part of Roxas is remembering what it was like for Ventus to see those fractures between Aqua and Terra.
  • @P.Mahoney
    A really cool and awesome sequence with Roxas at Castle Oblivion with the Ventus flashbacks, along with "The Key." My only very minor, teensy-weensy nitpick is that there were no Sora flashbacks either since the reason Roxas fainted was because both Sora and Ventus were there. (To avoid any potential replies, yes, the Nomura Interviews "20 Mysteries of the Series confirms this; Sora was still at Castle Oblivion by Day 297.) However, I can understand why you made the decision not to include anything Sora-related. You have made some changes to this timeline to help give a better flow to the timeline in terms of story, like changing the placements of some of the first few days of 358/2 Days. It is honestly a bit weird that Namine and DiZ have moved to Twilight Town, yet not move Sora yet by this point. Either way, a really amazing edit once again and I can't wait for what else you have in store for the finale of 358/2 Days.
  • @GarikWheeler
    That beginning section with the Roxas and Ventus edits was AMAZING!! Also 30:25 hello darkness my old friend
  • 3:45 "Out of the way!" moves out of the way "HEY WAIT!" Roxas...what do you want?...for him staying or moving out of the way...make up your mind D:
  • The music you put in the scenes make them so much more climatic and cooler. Love all the flashbacks too!!!!!!
  • @animsakura3
    "58 days" to go until our hearts are ripped out and stomped on... again.
  • @NoirLilbomber
    I get filled with joy every time you upload one of these
  • @Moogetsuu
    I kid you not I heavily anticipate every episode Also congrats to KH3 for going gold today! Today is an amazing day for our community!!!
  • @mugiwara4709
    God that Roxas/Ventus editing was phenomenal! Great job!
  • @rob19ny
    31:34 Ah! I remember watching Pacey's Days walkthrough in 2009 and first seeing this battle. I said "Ruler of the Sky. That's a badass heartless name." Now here I am almost 10 years later rewatching this battle and still watching Pacey's videos. Where did the time go? Those were good times. Anyway, the original Japanese name is Sky Ruler if you didn't know.
  • @ZentOkamune
    Roxas: out of the way. Riku: - leaves - Roxas: HEY!