Blizzard May Have Actually Fixed Tanks...

3,299
0
Published 2024-06-18
Hopium that this might actually help the tank experience, or at least make the game more interesting.
Please like and subscribe :)
Twitch: www.twitch.tv/amaterasu184 (Will start streaming...? soon tm)
Twitter (Just here, will post some craft stuff occasionally): twitter.com/Amaterasu184












Please like and subscribe if you're interested in more long form content like this, I'll be trying to make more as well as some other kinds of overwatch related content going forwards.

#overwatch #overwatch2

Hello, my name is Amaterasu and I'm a Top 500 support player (Was also T500 tank and has hit T500 DPS when bored in OW 2. I started this channel after falling into the Overwatch 2 content rabbit hole and watching a lot of videos by top overwatch streamers and content creators like Marblr, Super, KarQ, Flats, Emongg, Jay3, ZBRA, Eskay, Skiesti, among many others. Hopefully you enjoy these videos of mine.



Tags:
Overwatch, Overwatch 2, Competitive, Ranked, Grandmaster, Long-form discussion, T500, Overwatch 2 Top 500, Gaming, Top Overwatch Streamers, Streamers, Top 500, Overwatch 2 Competitive, Overwatch 2 Ranked, overwatch 2 tips, Overwatch Tips, Overwatch Guide, Overwatch Tricks, Overwatch Hot Takes, Overwatch Drama, Overwatch Discussion, Overwatch Analysis, Overwatch 2 Tips and Tricks, Overwatch 2 Season 6, Overwatch 2 Season 7, Overwatch 2 Invasion, Overwatch 2 Anniversary, Sombra, Mercy, Doomfist, Reinhardt, Lucio, Bastion, Mauga, Season 8,

All Comments (21)
  • @duvetboa
    Thank you for the breakdown and coverage on the implications of the changes. Now excuse me as I vent about how these changes make me feel. I'm an Overwatch conservative. I think that this games' new design philosophy, where they're trying their hardest to compensate for the balance disaster that was removing a tank role, is undermining the simplicity of the original design and that the game is much worse because of it. I haven't played for the last few seasons but it looks like they're constantly fumbling and backtracking, trying to force a square into a circular hole. If I have to think about what passives each player on each team chose (assuming I'm understanding the potential changes being tested here) I will simply never play Overwatch again.
  • @fettbub92
    I think blizzard needs to remove role passives, add back player 6, and down play healing. Reduce health pools for everyone, revert the projectile hitboxes.
  • @lemonhead4507
    I was confused who would think tank is fixable in 5v5 and then I remembered this was the solider heal pad is the best heal ability guy.
  • @saucegotti9416
    One thing I always liked was the way paladins was. It has what you are saying but also each character abilities can be altered. Like genji you can change his dash cooldown or movement speed after a kill. Or his spread on his weapon. Or even gain more health from healers while deflecting. So you can have the same exact characters but built around different abilities. You can have a Moria with more of a flank dps or build her around just straight healing.
  • @Bluemansonic
    This sadly won't fix tanks, I wish it did but this quick play hacked is going to mostly be DPS smurfs testing their limits on whoever is unlucky
  • @ncascini01
    I want a passive where tanks can't heal themselves except for shield regen for zarya.
  • @Mehugga
    As a doom/ball main just taking the dps passive seems like something will for once die without having to rely on my team
  • @kevinwilson471
    It’s almost like universal passives are a terrible idea for a game with so much variety in hero’s
  • @Tiosedan
    I'm froathing at the mouth with the idea of builds and passives! Sorry in avance. ----------------------- Tank: - Knockback reduction. -Crit reduction. -Flat damage reduction when near 2 or more teammates. -Health packs have doubled recharge rate when used. DPS: -Cooldown reduction on kill. -Full reload on kill. -Less heal on damaged targets. -Speedboost when having your abilities on cooldown. Sups: -Speed boost out of spawn. -Double heal when target has less than 50%. -Less damage dealing, less damage taking.
  • @MsQueenOfDance
    I was thinking about a support passive where you gain a speed boost when not around enemies / not taking damage. Something that could help you get back into a fight quickly or move from target to target easier if you aren't getting hit.
  • As someone who was really into HOTS, I really like this idea! A lot of heroes in that game had similar talent options to each other which functioned kind of like optional passives you could grab. Here are some ideas for support passives (just pure spitballing). Faster Movement Speed while HP is above 75% Increased knockback and damage on melee attacks (think Zen's kick, probably weaker) Final Blows reduce reload speed (nerfed version of old DPS passive) Allies get payload heal when standing within 1 meter of support hero
  • @henrylacock9480
    I only want hanzo or junk to get a 10% damage plus, because those two used to have a one shot (and hog, and Sigma, and some others)
  • @kusolp544
    however it would be difficult to balance again, since somepasssive would be shit on tanks while being extrem stron on other tanks
  • @skylimitua
    I like how you kinda refuse to palatalize alveolar fricatives in your speech
  • @Kaggles-ih3pu
    Or just reduce DPS passive by -15% healing instead of current -20%?