Places Between Places - 10 More of WoW Classic’s Restricted Reaches

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Published 2024-05-09
There are many places in Azeroth which, despite not being finished, still shine bright. Here's a few of them.

Chapters
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Intro - 00:00
The Dream - 00:19
The Village - 02:57
The Tiger - 03:54
The Tree - 04:41
The Island - 06:20
The Chasm - 07:48
The Tower - 08:39
The End - 09:45
The Desert - 11:09
The Other Farm - 12:06
Outro - 14:08

Songs Used
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"Behold the Great Science Fi (Mellow Mix)", Age of Mythology
"Auriel's Ascension", The Elder Scrolls IV: Oblivion
"Action Figure Hands", Halo Wars
"Dog Theme", Fable II
"Sky Burial", Shadow of the Colossus
"Deconstruction", Destiny
"Song of the Elves", Old School RuneScape
"Gather Around the C.a.M.P. Fire", Fallout 76

The Artwork shown in chapter The Tower is called "Italian Coast Scene with Ruined Tower, 1838", by Thomas Cole.

Find Me Here
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Discord: discord.gg/HrC882gZFr
Email: [email protected]
Twitch: www.twitch.tv/Haslam_

All Comments (21)
  • @Veriganic
    Couple of corrections I'd like to make: 1. I was under a strong impression that the Bengal Tiger mount was available during alpha, and that it then got removed. A couple of comments made me check this, only to find out that there's no evidence for that, and that I've further reinforced the decades-old hoax. Sorry :D 2. What I called the 'Northern Plaguelands' is in fact slightly visible during Kel'Thuzad's boss fight, and represents Northrend. Though my theory is now damaged, I still enjoy it :)
  • @NomicFin
    The snowy area inside Naxx is actually what you see out of the portals in the Kel'thuzard fight in the phase where he summons adds. Surprisingly the portals don't just have a texture applied to them but are actually semi-transparent, with the snowy area visible through them existing just outside the boss room. It's definitely intended to represent and area in Northrend where the adds are summoned from.
  • @spaceowl9246
    Your channel encapsulates the old feeling of WoW. It's more than just nostalgia, it's just magical.
  • @cujoedaman
    Fun fact about Teldrassil: It's still there in the latest version(s) of WoW... kinda. Years ago, when Teldrassil was burned and Blizz replaced the zone with one of their "smoke and mirrors" backdrop of the burned tree, they made it so you couldn't go out to it. However, I found a way to see what was out there without having to bypass the invisible wall. Hunters have an ability called Eagle Eye which lets you see great distances, but there's an in-game mini-script you can use to let you cast it while it's already cast: /cast !Eagle Eye I went underwater with a fishing rod that gives underwater breathing and began casting (you can't cast it underwater if you're on top of the water). I found that all the roads and a lot of the areas where there would be trees and buildings are still there, I even found Darnassus (just no buildings, of course).
  • @miskee11
    I've visited all of these places, most during the golden years of actual Vanilla. Exploring was always the task I pursued with the greatest enthusiasm, and even when upgrading my PC, I made a point to optimize my FPS for walljumping -- even though it cost a little extra in terms of hardware. Thanks for sharing, it never stops being magical.
  • @dawnstar5294
    "The Chasm" @7:48 is a prototype for Outland! Thanks as always for making some of the coziest wow content I've ever seen, it's lovely 🥰
  • @skune8317
    Liking the Age of Mythology music! Cosy haha XD Great video as always.
  • @SovrinnK
    Wonderful video. This sort of thing is my absolute favorite World of Warcraft content, much like the wonderful Hayven Games (may he rest in peace) whose channel has brought me back to the game with exploration nostalgia year after year.
  • @ruadeil_zabelin
    Underneath GM island is a large hollow cube room with blue/white checkboard walls. In my WoW private server GM days this is where I would bring the naughty people after stripping their hearthstone from them.
  • @bigmikeyp7018
    Never clicked a video faster. I cannot get enough of these 'hidden places in MMOs' videos that you do, keep em coming please! :D
  • @Reac2
    It's kinda cool to see the influences of the original that made it into the Emerald Dream that we got in retail. It's much more dense ,but it's clearly still the same Dream
  • @Nepstr_
    Love the Age of Mythology sondtrack in the backgroud!
  • @KayLee-lw5iv
    the novelty, whimsy, and wonder of my days in classic wow seemed to have fled, but i can see now they merely took up shop in these lovely videos. Thank you
  • @whatwastaken
    Thanks for another great video. I've recently been playing WoW again, reading some of the books, really getting back into the spirit of exploring this wonderful world Blizzard created. I'm sure you know, but in Cataclysm when Blizzard recreated the Vanilla landscape, the southern part of Silithus was turned into an outdoor Ahn'Qiraj. This was simply done to smooth out the area so you could fly over it without seeing a big empty unfinished zone, there's nothing there. They also removed the tauren farm, but left the cave in. Inside the cave was nothing for a quite a while, but as of 5.3 there is a lone sleeping red dragon NPC named Andrestrasz. He does nothing and has no purpose, save for speculation that he is a reference to a developer's child.
  • @mdg8919
    This is so good, I am 35 now and spent so many years in Vanilla playing, I loved this game so much, this video brings so much nostalgia, there will never be a game that even touches what feeling WoW gives. I don't play anything anymore, however, the time playing WoW was incredible.
  • @Saalanary
    There is a super old official trailer for when vanilla Naxx was released that I believe uses that hidden snowy zone in the instance!
  • Your episodes are always so wonderfully written. I look forward to each and every one of them, they are a real treat to the mind, they put me at ease.
  • @kettnrad
    Thank you for incorporating "Deconstruction" from the Destiny soundtrack into the video. I haven't played either of the Destiny games since the beginning of the Forsaken expansion for Destiny 2 (several years ago at this point). "Deconstruction" was one of my many favorites from D1. I have not heard it in a long time, and almost forgot about it. Thank you for reminding me of it's beauty. Please continue to make videos. I have enjoyed each and every one so far. You have a wonderful ability and talent.
  • @Fingolfin3423
    Great video again, Verigan. Just lovely. These videos remind me of the good times of WoW. I honestly wish I could relive them. Some thoughts of mine as you go through each of these locations: - I remember seeing images of The Dream area. We used to talk about it over the years. - I remember going to The Village at some point many years ago, likely in Vanilla. - I've been to The Tiger cave at some point over the years, but I didn't know about the rumor of a tiger mount being there in alpha, etc. - We went to Mount Hyjal a few times back in Vanilla. We wall jumped our way in from Darkwhisper Gorge in southern Winterspring. - We went to GM Island back in Vanilla. We killed a GM who was AFK there. I still have a screenshot of our shaman standing next to the slain GM. - I had no idea The Chasm existed, nor did I know about the Deadmines glitch to get there. The chasm reminds me of Deepholm from Cataclysm. - A friend of mine used to go exploring with me sometimes, and we swam out to The Tower in Vanilla or TBC one night after getting the Swift Zulian Tiger out of ZG. - I never knew about the winter zone area attached to Naxx, although I am aware of being able to see the winter zone out of Kel'Thuzad's throne room. - The unfinished desert area south of the Temple of Ahn'Qiraj is a place I never went to. By the time we got flying mounts, I'm not sure if I went back there. - The remote Tauren farm and cave is a place we swam to in Vanilla. I returned to it later, only to discover that the farm was removed. Pretty lame move on Blizzard's part.