Nomad Sculpt: Baking Texture Maps - High to Low Resolution

2023-02-28に共有

コメント (21)
  • @Ben-rz9cf
    Man nomad sculpt has come a long way. The developer is an absolute madlad
  • Amazing video Erica, Btw there's a better option to UV unwrap: Go to Settings > Debug Menu > Turn on "Add BFF UV's". Its pretty better and clean then normal Auto-UV Unwrap (But as its a Debug Feature, sometimes it can have bugs or sometimes it may not work properly as intended.)
  • @kuyakuma
    Really cool, can't wait to see more
  • @lfd_fae
    I was looking for a tutorial about this for a few weeks and now finally this blessing of a video came!💓
  • @Kinematiks
    Thanks for this tutorial ! I will try it out for sure
  • @criss26565
    Omg looking for the next part of this!!!!!!!
  • Mark seams in Nomad…is that too much to ask? 🤔 What a beautiful world that would be! Thanks Erika. 🙏🍷🎩🎩🎩
  • You are amazing... thank you so much for sharing what you do! This video is fantastic!
  • @ipulkhad7611
    nomad now has a quad remesher feature, hope you come back with new tutorial😊
  • I got an problem with exporting my mesh from nomad, whenever I retypo everything in CozyBlanket afterwards, and then put it into nomad to multires and give it a texture / bake it, after I export it it always exports it with extra lines in the middle of the cubes, even when I don’t even use multires and just export it the same way I imported it, for some reason nomad always gives it extra lines in the middle and changes it so it’s un animateable in blender, I wonder how to fix it / how to make it that I don’t have to go into nomad to give it textures? Since the Procreate textures i don’t like the way of painting there etc at all.
  • @zazzenfuk
    I've watched this video probably 8 times and I still just can't wrap.my head around the ins and outs of how it works
  • I have no show texture baking option in nomad please suggest to fix the problem
  • @uo2265
    i dont have procreate. i use tablet... anybody know, what app should i use??
  • Hi, I wanted to know if you would ever make a beginner's guide to making a full figure? (Like an anime figure?)
  • @nekbeth
    Great videos! It's ok that you always remind us that Nomad is a poor man's tool and not production ready but you should also mention how expensive it is to use Maya, Adobe (Substance) or any Pro subscription base software. For many of us, it is so NOT worth it.. specially if you can use Blender for free to build decent UV's .