DO NOT USE this HellsHammer Combo! Competitive Beyblade X Test Battle-03 #ベイブレードX

1,638
0
Published 2024-05-04
We test HellsHammer 3-60HT against some of the BEST combos to measure how competitive it is. Results of the matches is part of our data collection for our BeybladeX Statistics and Analytics.

Matches are Standard One Bey Battle.
First to 4 points wins the game.
Scoring:
1pt - Spin Finish
2pt - Burst Finish
2pt - Over Finish
3pt - Xtreme Finish

This video is intended for audiences age 13 and up.
It is not made for kids.
My contents is about using advanced math in COMPETITIVE Beyblade.
We are trying to grow our small community and reach out to people that share the same passion for the sports. So YouTube, understand that you will hinder community growth if you keep on tagging this kind of videos as made for kids.

#BeybladeX #beyblade #ベイブレードX

If you are from Arizona especially in Phoenix Area, let me know in the comments if you are interested to join our tournaments! Be a part of our growing community!

Please don't forget to LIKE this video and SUBSCRIBE for more useful and entertaining Beyblade contents!
Also follow me on:
Instagram: www.instagram.com/versus.endev
TikTok: www.tiktok.com/@versus.endev
Facebook: www.facebook.com/versus.endev

For my other Beyblade X contents, check out my videos here:
   • Beyblade X Guides  

If you are interested on actual Tournament matches, head on to this link:
   • [ABT] Arizona Beyblade(BURST) Tournam...  

If you want to watch more of my AMAZING ASMR Unboxings, below is the link to my playlist:
   • Beyblade Unboxings [ASMR]  

All Comments (17)
  • @ENDEV
    Join and become a channel member as a token of your support! Just follow this link: youtube.com/channel/UCzzw-C3cQ5vcnwPcIVuuDvw/join Don't forget to hit the thumbs up and subscribe if you are new to the channel! :_ENDEVKazami::_ENDEVKazami::_ENDEVKazami: Thank you for watching! :_ENDEVNanairo: Timestamps: 0:07 HellsHammer 3-60HT vs WizardRod 3-70B 2:00 HellsHammer 3-60HT vs DranBuster 5-60GP 2:37 HellsHammer 3-60HT vs PhoenixWing 3-60T 3:01 HellsHammer 3-60HT vs HellsScythe 3-60H 4:59 DranSword 3-60LF vs HellsHammer 3-60HT 6:15 DranDagger 3-60P vs HellsHammer 3-60HT 7:31 UnicornSting 9-60O vs HellsHammer 3-60HT 9:18 KnoghtShield 5-60HN vs HellsHammer 3-60HT 10:17 HellsHammer 3-60HT Test Results
  • @DarkPrincePlays
    I did pretty well with Hells Hammer 3-60 HT. I tried 3-80, but it’s just too tall and can burst easily from the height. I found that 3-60 with HT can make Hammer more aggressive that it would be with Hexa, while also being not that easy to burst. I managed to win a tournament with this combo, and it nabbed me quite a few burst finishes
  • @illeriaspecter
    Hi there. I've only been playing beyblade recently with my wife and kid, and despite what most people say, I quite like Hell's Hammer. That being said, it's a weird bey. We've got most beys from TT and Hasbro, so we've tested quite a bit, but obviously not that much compared to your stats. What I've been brewing is Hell's Hammer 5-60GP. The bey itself seems to make heratic movements with certain bits, and has a lot of recoil power, so I wanted to built it for counter attacks, with a good amount of stamina. 5-60 seems better than 3-60 regarding stamina and movement, also up to now, this bey only bursted a couple times. GP (and Hexa to a lesser extent) seem to be the best fit for Hell's Hammer due to it making the heratic movements more common and stronger. I'm usually launching in a way to avoid the center at first, especially against attack builds. HH's weird movements can help it dodge quite a few attacks, then fall back onto its opponent. It's a weird bey that moves in unpredictable ways, but from our testing and depending on the type of launch you do, it has pretty decent matchups against most beys, even Wizard Rod if you launch agressively (aiming for the pocket is the best outcome in this case).
  • @SJ-Lakui
    I’ve never had this problem, my hammer tosses beys around
  • @Grand-Master_Owl
    Well, the only thing I can think of is giving Hellshammer either Flat or Rush for a pure attack type combo, with either 9-60 or 5-60 for extra weight or resistance. Perhaps investing all attributes into attack can help since the shape is just too recoil heavy to take hits, and tall bits don't suit it very well
  • @beyblade_bmgo589
    Hey endev, can you help me improve my deck Pw 360 r(it has a good attack that doesn’t self ko or ran out of stamina easily) Wr 960 b(it’s already good) Db 560 lf( I’m using 560 for more stamina, I tested it and it is a very good bey to fight against stamina types but there are counters which are attack types or stallers, can you help me look for a 3rd combo) tho I’m thinking of using unicorn sting 570 h as a good balance having spots with hard hits and have a spot with good defense and with hexa , it can stay in the middle a defence and sometimes can go on the extreme line which can give a decent attack. It also has good stamina (I dont have gb, o, q, gn)
  • @RJ_THA_Blader
    Personally I don’t believe anything on 60 height is the way to go for the hells hammer blade. That downward smash attack NEEDS its height to come into play, so, 3-70 is, in my opinion, after testing, the best ratchet for the hells hammer blade (ironically it is Also the stock ratchet.) If you put hells hammer 3-70 on taper, or point, you get fairly consistent results against a few decent lineup beys. WR 5-70 B, even HS 3-60 B, can consistently take losses to this balance build and blade. I’ve also seen HH 3-70 F, being used rather effectively in a tournament setting already.
  • @D1ORogue
    I feel Gear or Regular Point are the more justifiable bits for it, taper is cool but its not the best. I'd even argue Rush is better with Hammer
  • @pesobaey
    Try it on 3-60 LF or, 3-60 Point
  • @zachrus
    Looks like i wasted my money on HH