Salvaging with Drake Vulture | Star Citizen 3.19 4K Gameplay

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Published 2023-05-30
By popular request, this video shows Star Citizen salvage gameplay, using the Drake Vulture. The video is set against some gameplay footage from Star Citizen patch 3.19.
#StarCitizen #4K

00:00 Introduction
00:50 Departure
06:11 Hull Stripping
27:53 Return to Base
35:05 Selling Up


Star Citizen referral link for 5,000 UEC: robertsspaceindustries.com/enlist?referral=STAR-C7…
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Music is The Golden Present, by Jesse Gallagher

All Comments (21)
  • @aipilot6795
    Can’t get enough of the vulture, definitely my favorite ship in the game atm. Salvaging really is a calming gameplay loop, I need a massaging chair to make it that much better.
  • The Drake Vulture looks more like an Argo design then anything and i mean that as a compliment. It's one of Drake's most clean and refined looking ships to date. But now i want and Argo design.
  • @wisefxx8639
    You mention being a perfectionist so you should be using the Cinch module first time over as it is more efficient so you will get more salvage from the contract. Then afterwards go over it with the abrade to clean up the small missed bits.
  • i was thinking about trying to get a salvage ship this video definitely convinced me and showed me what to expect and how to do it. so thanks because im still fairly new to the game in general and dont have many friends that play or anyone to show me how to do things. Great video. would really like to see as many gameplay videos and how to videos as your willing to create they are very helpful.
  • Your vids are just great Farrister... a really nice professional shine, relaxing to listen to, just a pleasure. Well done.
  • @Eletrikelly
    You gotta gimbal that bad boy. The gimbal munchers make it easier to focus on one section at a time. Love the vids
  • @demonfandango
    That does look amazingly peaceful. I've only just started trying the mining loop which is also very satisfying. Only a small suggestion for future videos would be to include where to sell salvage at the different planets/stations. Keep up the good work.
  • @luke5g230
    I love the salvage it’s very soothing they did a very good job on this! Great video mate thank you
  • Great video Farrister. I wish I could get into the game right now as I've been having computer problems. Part of my Windows is corrupt. I do have a Vulture so once I get work done on the box, I should be able too do some Salvaging. I picked up my ship back when it was first released. Keep up the great videos. I enjoy every one. Take care my friend, fly safe, and I'll see you in the verse.
  • The Vulture is a great ship. I'm thoroughly enjoying salvaging at the moment. I am looking forward to ship munching, and I hope we get that ability sooner rather than later. Thank you for the fantastic video, Farrister!
  • @macgreystone3397
    Thanks for this post. I'm just getting back into SC after a year off for elder care. This is most useful and welcomed. Again, thanks so much.
  • @AndrewJens
    Excellent, as always. Thanks for the tutorial. To me, that landing was incredible. I millimetre my way down, however based on your technique I might become a bit bolder.
  • @mrblobby6284
    i love your ship reviews but i also definately enjoy the gameplay loop videos as well
  • @steved2719
    I just picked up a Vulture and urs is a lot better video than others and I thank you.
  • @zman_o7
    Not sure how I missed your review but watching it now because I am looking to adding the Vulture it to my fleet. Thanks Farrister for the ship review. o7 😎👍
  • @stephen7321
    Currently enjoying the vid! You can press boost (shift) while holding X to break, and break even faster. Love the vibes in the vid, and I'm also really enjoying salvaging. Thanks again!
  • @scifrygaming
    I was waiting!! j/k You always do these types of videos very well. I enjoy them!! :D ... and I don't know for sure, but I always stop the beam when the box is being ejected. I did some testing in PTU and it appeard that anything you salvaged when the box was being ejected was lost. I haven't tested this in LIVE.