What Would World of Warcraft 2 Look Like? Part 3 #worldofwarcraft

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Published 2024-04-13
The third part of our series looking at cool projects from talented people in the WoW community, while we dream of what WoW 3 could potentially look like.

Chapters:
00:00 Orc Intro Remastered | Durotar | World of Warcraft Cinematic by Voolcan
00:34 PROJECT GRUNT: BOOTYBAY IN UNREAL ENGINE 5.2 by AXCEL
01:35 World of Warcraft in Unreal Engine 5: Westfall by Frits Mulder
02:27 World of Warcraft: Ironforge In Unreal Engine 5 by Brian Vagie
03:16 PROJECT GRUNT: THELSAMAR IN UNREAL ENGINE 5.1.1 by Brian Vagie

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All Comments (21)
  • Well done! I don’t expect less than this after worldsoul saga.
  • @Malagradesio
    Dev: Spent months looking for the perfect camera angle. Wowplayer: /console cameraDistanceMaxFactor 100
  • @Rameus
    The action cam is alright but we all know that most of the WoW players play at max camera distance. Let’s see it like that, it great work. Absolutely amazing and beautiful
  • @loudspeaker_0
    this looks more if like they made Warcraft on PlayStation
  • @Eramidas
    Orc starting zone and ironforge were good
  • @neur0ness
    Great work. This video captures what WoW used to capture in people during its early years..... curiosity-driven immersion, fun mechanics, and suspension of disbelief (like really good films). You should be able to forget that you are sitting at your PC (or in front of your TV for console gamers) and feel like you and/or your character are part of some epic world that's exciting, interesting, and complex. It's not easy, but the next MMO that can make that magic happen is going to be awesome.
  • if they invest in Ux research with wow players they can create something incredible
  • @Zack_Wester
    Im sort of sad that we did not see Iron forge whit the beta design of 2 or more floors (instead of the ingame classic-wrath that was just one floor). because here it just feels to small if you get me.
  • @comradeyuri1
    People drool over these kind of graphics in the newer mmos. If wow did this say goodbye to variety in gear and transmog and hello to cash shop costumes. They'd never make thousands of item models in high fidelity without monetizing it like games do now. While it looks cool as a consumer its not practical without it being cash shop base and that removes the ability to be unique and 100% custom as it is now.
  • @yoiashi
    looks really nice but not sure my graphic card can handle it when everyone is crowding in front of stormwind bank
  • @deligon33
    As cool as it seems I dont think most peoples pc's would be able to run this kind of thing Im ngl
  • @SnipshotMedia
    you need blend probes my dude, also always the mistake of making human shoulders small
  • @FlackoWarlock
    The textures look good, but there is no fidelity to the original version. I mean, WoW is not a game known for having realistic graphics
  • @tiffles3890
    I hope there is no WoW 2. Give is Warcraft 4 please.
  • @kitsunemagicshop
    круто было бы поиграть в такое но это уже не варкрафт а какой то элден ринг получился,вся изюминка варкрафта в его уютной ламповой графике, самобытной рисовке, путь и угловатой местами и какой то сказочной но так это же сказка как она есть )
  • @konig4626
    This looks like Monsterhunter 😂