Star rating every major sim racing title in 2024!!

Publicado 2024-06-07
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I asked you to give a star rating to each of the major #simracing titles on their standing in 2024. Here are the results, featuring #iracing #raceroom #assettocorsa #assettocorsacompetizione #rfactor2 #lemansultimate and #ams2

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Todos los comentarios (21)
  • @Ben_LaBroca
    Over 2,000 votes were cast across these polls - let me know what you think of the results! Oh and in the intro I refer to a ‘compound average’ because I’m a sleep deprived Dad whose brain is slowly failing him. I’ve actually used a ‘weighted average’. Still - don’t @ me! 😅😅😅
  • @slatanek
    iRacing has the most **cough** invested **cough** fanbase, so I'm not surprised. It drove weird when I joined in 2012 and while improved it still drives weird. In 12 years of development time with the money they have at hand I'd imagine they should have reworked the whole game 5 times at the very least. Yet at the core it still has a Nascar game from a bygone era.
  • @johnnygreen37
    one huge problem I see with Rfactor2 and Raceroom is that they don't use the Steam storefront for contet... that and the fact that they don't have localized prices makes those sims really unacessible for players outside EU and NA in general
  • If you have a good DD wheel and you didn't try AMS1. you are missing out on one of the greatest sim racing driving ever you can feel.
  • @tw88gttama
    You should definitely try retro 90s f1 in ams2. I think you would really dig it. Make sure to get this skin mods on overtake , you can have an exact season (1993 is a good example )
  • @Matt_Rowson
    Great video Ben! Love the community quotes graphics - slick. I wish Raceroom had more people in the online servers.
  • 1. AM2 no one works harder to improve their product. 2. AC Improved by racers for racers, not profit. 3. PC2 just love the unequalled career mode.
  • This is the first year i haven't gone out and bought the new F1 game after finding iRacing back in november. Its opened my eyes up how good the game is compared to what i used to play!
  • @Django45
    YAY!!! I got mentioned at 1:25! Cool beans I came back to simracing early last year with rFactor2 because I owned it forever but never really had solid and easy way to play online and for a couple of years since it came out I did not even hav a PC that could play it. LFM is the reason I started it. I played it for like 3 months and then got the summer sale full package for Raceroom and found a great community there. Sadly the online ranked system in Raceroom is limited and not very competitive with single split racing of all skills. Usually fighting for top 5s or get crashed out if I dont qualify well. I have not raced Raceroom on ranked besides the big championships for more than 6 months now, due to dropping numbers and the limiting 1 split nature. Occasionally play with my and other communities. During my Raceroom time I also gave rFactor2s new ranked system a go before christmas last year, after LFM let it go. Since it was beta or just out of it, it was very limited in content and pretty grindy to progress. I also only bought the BTCC packs and dont really plan for more at this time. Just around New year's 2024 I started iRacing, because I want to get more into endurance racing (ran 12h of Sebring and 24h of Nords already) and tightly matched competition to improve racecraft and general driving technique and precision. It has been 6 months and I already invested around $600 into content and 2 year sub. I am loving the range of classes and tracks that you can choose from at any time of day for the most part and have a packed race. It is expensive, not denying it, but as an investment into my hobby, it is pretty reasonable. At least when you compare it to the real deal. I only drive Sport and Formula licenses ATM but may try oval and dirt road later down the line. The netcode can be a bit iffy sometimes but the physics are solid and there is more to manage than raceroom, like track temp changing, surface temperature of tyres, the setups for cars are often very daunting compared to rF2 and Raceroom but I am going to learn it at some point. I have read that people complain a lot about the iRacing FFB for non-DD wheelbases, I cant really say, as I got my first DD base in early february and I could not be happier. Every sim is different in some ways, everybody has to try a few and find what they enjoy and can justify. Since Covid this hobby is no longer so niche and many have got a chance to do real life racing because of it.
  • Brilliant video. I only really race on iRacing, but I often wonder if I should try some of the other titles out there. From the sounds of it, each of the alternatives has at least one deal breaking issue for me.
  • @Xorezzz
    Iracing since 2010 here. They need to upgrade the FFB, Tire Physics, netcode. They CAN do it (see how rain is incredible), but will they? Rf2, as clunky as it is, gives much better race experiences online to me, constantly fun, close races, even in cars like Porsche Cup where in Iracing you have to be over cautious with traffic (one little touch = one dead), with the tires (too low slip angle and tire "sensation" unlike in Rf2 where it's too much but much more fun). Fun but still you have the same complexity in gameplay than iracing, just different. Also less hotlap videos or other online courses to give you the tricks on how you should drives the cars to get fast (how much brake, how much trail, etc ...), but that's fine, in iracing everyone drives the same at 6k+ IR (personal opinion). Actually I still think some series in RF2 sucks in terms of physics and ffb (catheram, radical), and should never have been put in rookie content, mods sucks at 98% (unless some tracks and 1-2 cars), but lastest official content is god-tier. You really feel the car and, yes, maybe still too much slip angle, but it makes playing with the weight ever more fun, gives you better visual / ffb references as you are not in the car, and it's is better that not enought (IR). Rf2 for me now, in vr, GT3 / BTCC / Porsche CUP, FUN every race. LMU When they get the vr support and GT3 Line.
  • @varyagace
    Oh I missed the poll. My favorites are still AMS2, R3E and modded AC. But you already covered all of their quirks on the video.
  • Really enjoyed the video Ben. As an Xbox sim racer this has been super helpful in my research to PC switching. Your trustworthy NE accent helps as well 😉
  • My go to is still GTR2, it's just so much fun, it holds up (with abit of modding), it's super immersive still and puts a big grin on my face
  • In my opinion 1.Asseto Corsa 2.Iracing 3.Race Room 4.Asseto Corsa Competizione 5.Rfactor2 6.AMS2 (Physics let this title down for me would love to make it number one as a solely VR player) Haven't played Le mans Ultimate yet.
  • @DjFIL007
    Didn't get chance to vote... but seems results are on par of what I'd expect (for viewers of this channel, and general feeling in the communities)... though AC isn't any where near 2nd place for me, but I respect it's popularity.
  • @Sethsimracing
    Epic video! My go-to title is definitely iRacing, with the runner-up being the one and only LFS! Kinds sad that sim wasn't voted on, but it is a 2002 sim. 😂
  • The fact Forza didn't get a mention is criminal (/sarcasm) 😉 So I tried R3E again yesterday for the first time in a long while and I think it is my favourite physic engine. Got so much detail though my wheel in what the suspension and tyres were doing, much more than I get from iRacing. I think at the moment iRacing is the best combination of what most people want in a sim. Current and extensive content in lots of different disciplines with lots of competition. If R3E had more players and a more robust online ranking system i think iRacing could see their numbers take a big hit due to its F2P model and cheaper content. Great video Ben