Why We Might Not Get Another Good MMO (ft. Asmongold & J1mmy) | Bajheera Reacts

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Published 2024-05-09
Will we ever see another MMO hit like World of Warcraft did back in 2004?

00:00 Intro
28:04 Chapter 2
45:38 Chapter 3
01:01:53 Chapter 4
01:21:17 Final Thoughts

J1mmy's Video:    • We might not get another good MMO  

Asmongold's Video:    • Why We Might Not Get Another Good MMO...  

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Editor: Quaylin (   / @quaylin  )

All Comments (21)
  • @Blackbaldrik
    41:19 To paraphrase J1mmy's react to Asmon's react: Nobody plays OSRS because of nostalgia anymore. We have years and years of fresh content and entire new lands that weren't in the original game. The only people who look at RuneScape with nostalgia are the people who played it for a little while like 15-years ago and never played again, looking at it from the outside and remembering back to that time. Just nostalgia will not ever carry a game.
  • @Blackbaldrik
    Asmon's take that graphics are somehow paramount to a game's success feels very out of touch in an era where very few people are impressed by that anymore and so many of the biggest new games are made in retro styles with intentionally limited visuals. OSRS is massively successful compared to its considerably more visually impressive counterpart RS3. Tons of people enjoy "bad" visuals.
  • @Blackbaldrik
    I'm sorry, but quests that are, "Kill 15 Demons", is not good game design. It's busywork for no reason. However, quests that are, "Go do a thing that seems important, will permanently change something, and doing it will involve killing 15 Demons", is good game design.
  • @goychad
    I love this meta. This is the third time I'm watching J1mmy's video XD
  • i still go back to PSOBB its probably one of my most common mmos that i get a itch to return to for a while
  • @TheeDeci
    Asmond is surprise surprise being a little dramatic by calling these MMOs pieces of shit. But I do think he has a point with them not being good. Like some of the issues with these games are glaringly obvious and no one can tell you why they aren't being fixed. New world is a prime example, I loved that game but devs just did not care to fix the issues in it, so it died.
  • @xibbas7055
    BDO is the only MMO that ive had any extended interest in other than WoW. Superb combat, solo q gear equalized 3v3 arena and decent large scale PvP. Definitely lacks on group PvE content tho. I would definitely suggest you give it try if you haven't recently, much improved since it came out originally. The age of the "all in one" MMO is over. Making a game that does all forms of combat, story, class design, PvE, PvP and life skills masterfully along with having some unique aspects is a monolithic feat. I think we are moving to splitting the community into separate games that do what each individual wants. Some prefer tab target, others prefer action combat, some people want to have to do 0 PvE to PvP and vice versa.
  • @steel_va
    Phantasy star Online. What a good time. I still hop on it from time to time. Kinda wish they put more love into NGS.
  • @zart3k
    There are games that I really like. Even more than WoW. Like, for example, “Aion” and “Blade and Soul”. The reason why I quit is simple, this in-game store has become so over the top that I quit.
  • @bobbylong5664
    There should be "some" solo content, but grouping and talking to others is the whole point of an mmo. Imo
  • @Zetherior
    1:23:20 Audience and Playerbase are not the same thing.. The argument is for success of the game, not the content creator. btw.. if you say Playerbase and Audience are corelated, then viewership for a game wouldn't change based on who's streaming/uploading it.
  • I want a game like WoW that is military sci-fi like Tabula Rasa was, but not like how SWTOR is, SWTOR was fun but the art style really just kills it for me.
  • The problem with wow is LFG. The reason we need LFG is because blizzard refuse to merge servers for the longest time. My friend moved to tich in wrath and got glad because he had hundreds of people to play while we only had a handful. He swap to sargeras in mopd and he raided like crazy. Blizzard would say it's about 50% 50% horde and alliance. Unfortunately at a server lv my server was 50/50 after cata it was 20/80 and now 5/95. my server needs lfg but if we had players we wouldn't need it.
  • Ill answer before watching the video: GAME COMMUNITY FRAGMENTATION and novelty.
  • @kylesmith987
    The idea that WoW doesn't make enough money from its subscriptions alone is bullshit IMO. If those sub numbers from the Bellular video are even remotely accurate then 7-8million people paying 15 dollars a month you are looking around 100 mil+ a month. We are talking about a game making 1 bil a year on subs alone. This is absolutely enough money to pay for all the development and operating costs and still turn a decent profit. We are also not even mentioning the box price of each expansion once every 2 years to sustain it. WoW does not need any form of microtransaction in the game at all to sustain itself and even turn a profit. The problem is obviously corporate greed and share holders demanding a larger return on investment every quarter forcing devs to implement alternate ways to monetize their game to suck every single penny they possibly can from the game even if it comes at the cost of making an already successful/profitable game worse.
  • @TheGraveyarder
    i really like the big giga crowded mmos but this industry doesnt want to invest in that.. the small groups/big communities are just the most economical way modern mmos are headed.
  • @Xero_Kaiser
    If we're being honest, a lot of MMOs back then...yes, even WoW, got away with a lot of mediocre or outright shitty gameplay because of the novelty of playing online. Without that novelty doing the heavy lifting, the gameplay of most MMOs just doesn't hold up on it's own. So, no, we'll never get another MMO blowing up the way WoW did in 2004. Even WoW can't recreate WoW's success. It was just the right game that came out at just the right point in time and served as the introduction to MMOs or online gaming as a whole for a lot of people. There's no recreating that.