Starting Planet Meaningful Choice, Star Citizen 3.24

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Published 2024-06-25
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I think choosing a home planet will be a more meaningful choice this go around. Here is a look at the the options and the pros and cons of each in my eyes.

Chapters:
00:00 - 3.24 Test Patch Notes
08:58 - Hurston/Lorville
15:04 - Crusader/Orison
20:19 - ArcCorp/A18
25:49 - Microtech/New Babbage
32:38 - Closing thoughts

All Comments (21)
  • @Power5
    Area 18 now has a chain of floating lights to identify where the space port is. Only took 5 years for them to make it easier to find the place at night. Instead of just putting the quantum beacon right above it.
  • @PrawnWonton
    New Babbage is the objectively best choice. Can buy good stuff at the Kelto shop right outside the hab. The Commons/Plaza has Center Mass, Omega Pro, Tigersclaws, etc., easily accessed via the ground entrance thus skipping the spaceport. Plus, Microtech is a planet that has derelict outposts, settlements, and distribution centers. Also extremely easy to find the spaceport, even during storms. Port Tressler is objectively the best station. Great efficient layout of convenient shops. Platinum Bay sells great quantum drives and lots of other stuff. The hangars are all horizontal, none of that vertical garbage. Armor/weapons/clothing/cargo center, it has everything you need in a very compact area, not spread out. That being said, everyone should just keep using Orison. That way there are less players clogging up Tressler and Microtech, which is good for me.
  • @kellymurphy1098
    So, the thing with New Babbage is that while there's no armor store on the planet, there is one at Port Tressler, IIRC. And that's geostationary above New Babbage, so it's always easy to make the trip. The spaceport is easy to find AND easy to land at (Which isn't always true even when it's easy to find), and, absolutely 100% most importantly: The train is fast. It's so much faster to take the train from the NB spaceport to The Commons than to take the trolleys at ArcCorp, and ORDERS OF MAGNITUDE faster than the trains at Lorville. Combine that with the fact that it's easy to navigate around the commons, and fast to get from the apartments there to the spaceport, and Tressler is always a quick hop from the planet, and there's a ton of locations on Microtek and on the moons around it, and to me it's a no-brainer. All that said... I still miss Port Olisar, even though everyone else hated it. So quick to get in and out, as long as you didn't get blown up.
  • @captsheppard
    Very nice walkthrough! And thank you for using our Cornerstone Survey!
  • @honey-fe6pj
    With medical respawn back it has to be Hurston. Currently if the ship you are set to respawn in is destroyed it resets back to your home location ( and not last spawn point you set). Hurston is centrally located so if you use medical respawn ships you don’t want to be in Area 18 and your home is NB etc when a mishap occurs.
  • @DannyDelusion
    >2014 account >Mustang Omega >Size: fighter >Personal Hanger based on largest pledge ships, not purchased ingame Well, i'm fucked then.
  • @_Jay_Maker_
    "Satiety" is the word your looking for. "Sayshitty." 😆 Good to hear that they've adjusted the Gravity values at Orison, as I haven't played in a long while. It was always a nightmare trying to leave atmos in the ol' Connie.
  • @hooperj11
    One thing that could make Lorville more interesting is if they made the different city gates meaningful. For example, if the Mule-driving surface cargo missions they sometimes tease ever come online. I imagine that is way down the road (if ever), though.
  • @Draugur_
    Oh great, we get a hanger for all our in game clothes now! Welcome to SC, you wont make the hanger/hangar mistake again lol.
  • @CMDrBurke
    Area18 has a tower of green lights marking the space port now. It makes it much easier to find now.
  • Crusader has the best space station. Also orison is going to be the hardest place for people to watch for hangers opening so they can rush to get into our personal hangers.
  • @ABrutalAnimal
    I used to be an orison guy, then i tried NB 5 resets ago and never looked back. Its just.... nice. You can get almost everything you need there, and there's the parking garage for a more fun way to load your vehicles. Taking a hover bike across the lake to the commons is cool too. If i want to do bounty hunting i just hop into the vanguard and QT to Crusader space and set spawn at seraphim. Not to mention MIC L1 is a salvage hotbed
  • @jimdavidson210
    29:18 The "Factory Line" might be the Microtech store in the very center of the commons. Look for a dome-like area and there's a stairwell that goes down into it. It looks something like an Apple store. They sell Tigerclaws and different color casings for your mobiglas
  • @HighmageDerin
    For me microtech will always be my home planet. Aside from the ease and convenience of getting around to everything, The aesthetics sing to me. If I have one complaint though it's that CIG still has not yet put windshield wipers on are spaceships when traveling through atmosphere...... That and for God's sakes please put downward facing landing lights so we can see the ground when we're landing at night!
  • @ttownscott
    One thing I like about playing PTU when it is available is to experiment with a home planet different than my current. I am biased toward both Lorville and New Babbage because of all the options on the main planet. Even with the new hangars, ground based missions and exploring are so fun compared to moons. For the last few patches I have been on New Babbage because it is pleasant and settlement, but thinking of a return to Hurston to experience the brutalist architecture and blasted planet.
  • Area 18 for the win for me. New Babbage a close second. Thanks for the video!
  • Hurston and Lorville is the oldest planet and city, followed by ArcCorp and Area 18, followed by MicroTech and New Babbage. Crusader and Orison came in just after I started in 3.13.
  • microtec has armor where you buy mining equipment (its a monitor just when you turn left coming from the resturant/yoga area going to centermass) Microtec where at least the best starting area, as it had all you needed to start, and the size 2 military jump drive at the station above. If you need to fix all inventory from the hangar now i don't know if its the best, there is a large landing pad next to commons, I think the carrack can land there, might just be medium ships though, don't know if you can load of from there. Orison has all the best ship components, so thats prolly my starting point, even though I mostly do stuff in hurston. And that is because as soon as you have a fast quantum drive the game get less tedious to get around.Hate the close to 30min QTs to get to place where you at for 3 minutes.
  • @jeffkrille
    great video to make a decision! but fyi: the gameversion you mentioned is not the implementation of the location, it is when cornerstone collected the data / updated the information. thats why you could not find RMC - it wasnt in at that time😊