Can You Beat StarCraft With Only Zerglings?

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Published 2022-07-10
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Thumbnail Background was made by Gasone, augmented with CarbotAnimations zerglings.

Timestamps:
0:00 - Intro and Among the Ruins
1:18 - Egression
2:05 - The New Dominion
4:42 - Secret Agent of the Swarm
5:59 - The Amerigo
6:32 - The Dank Templar
8:02 - The Culling of Stratholme
10:36 - Eye for an Eye
10:57 - The Invasion of Aiur
12:09 - π r^2
13:06 - Vile Disruption
14:08 - Reign of Chaos
15:28 - Kel'Morian Combine
18:06 - The Liberation of Korhal
19:08 - True Colors
22:04 - Furry of the Swarm
23:08 - Drawing of the Web
24:06 - To Slay the Beast
29:29- The Reckoning, but not the one at the end of Heart of the Swarm. This is a different reckoning that also happens to be about Kerrigan at the end of a campaign. Frankly it's a little weird that they couldn't even come up with another mission name. Doesn't it sort of ruin the drama of what Kerrigan forces Zeratul to do when they rip this mission name out and give it to the HotS climax instead as if they couldn't just whip out a thesaurus to come up with an alternative name? It's silly I tell ya'
31:07 - Omega

All Comments (21)
  • @redwings13400
    That one siege tank on Slay The Beast is a legend. It charged your zerg base, got out without dying, then got dropped behind the mineral lines specifically to foil your absurd plan. What an absolutely ridiculous annoying hero!
  • @ArvexYT
    33:15 Fitting for Mengsk to sit back, hunker down, and let others die for him. The AI is quite in character.
  • @Unormalism
    "It doesn't matter how many die so long as I can make progress" Spoken like a true Zerg.
  • @HaeravonFAQs
    This channel keeps making me want to play Starcraft even though I'm terrible at it.
  • @Special-e
    I'm waiting for zealots only. Sure it is going to be pure madness
  • Zergling only is like sending a swarm of 2 pound rats against your mortal enemies, its both the most terrifying and impressive thing they'll see before death and I'm enjoying every second of it
  • Micromanaging zerglings in control groups of 12 sounds painful…
  • @tookiwi5028
    Tassadar: Kerrigan I challenged you to a duel to the death Kerrigan: Alright Overlord: Proceeds to drop Kerrigan and immediately pick her up and drop zerglings Tassadar: Wait. That's illegal.
  • "You see, Broodwars had a preset kill limit. Knowing their weakness, I sent wave after wave of my own zerglings at them until they reached their limit and shut down. Ace!, show them the medal I won." -Grant Brannigan
  • Kerrigan: "Alright Cerebrate, we need to-" Cerebrate: "A-MOVE ZERGLINGS INTO THE SIEGE TANKS! WHOOOO!" Kerrigan: "Okay. You clearly lack Vision; let me get your neural tissue increased a bi-" Cerebrate: "BASE DEAD, MOVIN' ON, WHOOOO!" Kerrigan: "..after I kill you, I'm going to go ahead and pretend this never happened." Cerebrate: "WHOOOO!"
  • the strategy on "the Culling" was very fun, undermining the enemy from the shadows is something i didnt think would be possible
  • @ArchonOfDoom
    Keep in mind that in a parallel universe where Grant is the Cerebrate of the Swarm, a single Zealot prevented a galactic-wide Zerg infestation/Invasion, prevented Kerrigan doing mass murder things, and probably even scaring Amon himself of returning...... Multiple Times. I love your channel man.
  • You know these maps kinda show that Mengsk is a pretty good strategist. GGG's comment of "good boy Mengsk" was kinda foreshadowing
  • What really stuck out to me in this video is the statement "I even got bold and managed to squeeze out a couple drones getting up to five" and that's basically how real zvz goes on ladder. Quality content indeed.
  • I love how whilst SC2's story made Mengsk look like a buffoon, these runs make him look like a badass and a credible threat, I like this lore better.
  • @caenen6869
    The mission where you had to proxy base was a blast to watch on the archives, thanks for uploading the full run there!
  • @yari4046
    as usual, the greatest enemy in starcraft 1 is not the enemy AI but the pathfinding
  • 30:00 - If I head to guess, the timer thing is no weirdness but the result of the bottom timer being a realtime match timer, while the top one is a "gameplay timer" (lacking a better name) connected to the game speed. And as you are playing on the "fast" side of the game speed option, I guess this answers the time discrepancy. If correct, playing on the slowest speed should result in the reverse: Countdown has more than 20 minutes left after 10 minutes of real time.
  • @pmathewizard
    The last time I was early, Archimonde was found grizzled in the middle of the forest near a big tree
  • Defeating all 5 enemies on the Kel Morian Combine also results in victory. You don't have to wait and mine if you don't want to, you could just clear the map instead. I find the mission to be more enjoyable that way anyway.