4:3 VS 16:9 - What FOV do the pros use?

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Published 2022-01-27
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Field of view determines how much you can see. Pros favour less. I favour more. I make a whole video ranting about it and how unfair everything is. Enjoy!
0:00 - Intro
3:00 - Aspect ratios
4:09 - prosettings.net/cs-go-pro-settings-gear-list/
4:36 - Aspect ratios 2
5:52 - Resolutions
9:32 - Stretched VS black bars
10:36 - Framerate
11:48 - Black bars 2
12:21 - FOV!
13:25 - Refresh rates
15:36 - Conclusio

All Comments (21)
  • When they add a FOV slider I will make sure to bind my second mouse key to change the fov so I can "scope in" with the AK lol
  • @shm6738
    12:06 Lovely how the monitors are advertised as "21:9 You see more!" and all of the players use black bars.
  • @Spaztron64
    Let's not forget that in the 1.6 days using 16:9 was detrimental, as the wider your resolution was, the lower your FOV became.
  • @WordUser
    9:16 is a great competitive aspect ratio, any enemies coming from above or below will never catch you off guard
  • @broomguy7
    Chain together a bunch of curved monitors and make a full circle. 360° of peripheral vision, with no image distortion! Also, Dead by Daylight is the only game I've ever played with a fixed horizontal FoV and a variable vertical FoV. Playing on a 21:9 monitor is miserable - it cuts off the top and bottom of the screen. Turning it sideways to be 9:21 makes you a gigachad who can see over walls.
  • @xzebix
    I guess that additionally the stretched effect for enemy sideways movement (appearing faster) also works for your own sight. So you can differ better between lower strafing speeds, which is helping with the "only shoot, when standing still" CS accuracy. But this probably especially works for beginners, when it's already muscle memory, there is no more need for this
  • @Noxelius
    Is it to late to change my new year resolution?
  • @TwistedPresence
    There's a technical reason that you can't have both a vertical and horizontal field of view at the same time while maintaining a given resolution. It's to do with how the 3D rendering math works and the projection Matrix. Horizontal FOV is a function of aspect ratio (resolution) and Vertical FOV.
  • @Balsalmo
    1440x1080 gang represent. Played at native 16:10, then 16:9 res for years, but gave 4:3 stretched a try last year and my HS accuracy stat went up by a noticeable amount after I got used to the new res. Also I don't think wide filed of view is as important in CSGO as in some other fps games like e.g. Battlefield because angles are more predictable and good crosshair placement is crucial.
  • @minamoto_hikari
    Nice video! c: Also respect for redoing some parts of the video instead of just leaving a comment/putting the correction in the description! That shows how much effort you put into your videos :D
  • @ObieCS2
    Another thing you could have mentioned here is resolution scaling, i.e. rendering the game at a lower or higher resolution internally, while keeping the HUD and menu elements at native res. I think many CS players would appreciate the option.
  • I may not be a pro, but I've tried 4:3 and 16:9 and I can tell you that the loss of FOV is a huge detriment. My friend uses an ultra wide and he sees things I don't, and it genuinely gives him an advantage. I've lost a few rounds because he didn't call something out that he thought I could see, when I couldn't.
  • @tudorikz
    Second time uploaded is the charm! Thanks for another video Philip!
  • @DenisLange
    4:3 is used by 3/4 of the player base such a coincidence :D 4:37
  • @Friddle
    Man I love your videos, thank you for making them. Always fun and insightful to watch
  • This is a good re-do of one of your earlier videos. Interesting to see how much has stayed the same and what has changed
  • @GloxRev
    "very sus indeed" This is my soundboard now
  • @oancemr
    Some info for new players if there even is such a thing: don't get stuck in researching pro player settings, such a thing as the best crosshair/viewmodel/fov/aspect ratio/resolution doesn't exist. I have >5k hours and climbed from Silver Elite Master to Global and in ~9 years of CS:GO I have tried every possible combination of settings and I still change my crosshair or go from 4:3 to 16:9 from time to time when I get too familiar with my settings and feel my gameplay is going stale. The only thing I never change are my graphical options as I landed on a good compromise betwwen performance and image quality.
  • @twofortyp1793
    saw this in my feed yesterday, glad to be able to finally watch it :)
  • @gob8056
    this vid got me to switch too 16-9 instead of 4-3 and im loving it alot more! thanks!!