CS2 vs CS:GO

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Published 2023-10-11
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In this video, you will see a comparison of details, effects, physics, and animations between CS2 and CS:GO.

0:00 Training Course
1:58 Equipment and Water
2:17 Movement penalty
2:29 Water physics
3:03 C4 Explosion
3:17 HE Grenade
3:55 Molotov
4:47 Smoke
5:42 Flashbang
5:59 Decoy
6:16 Zeus
6:26 Decals
10:39 Tracers
10:53 Bullet Shells
11:15 Blood
11:42 Glass physics
11:57 Vending machine physics
12:30 Ragdoll
12:45 Equipment and Doors
13:05 Knife
13:22 Sounds
13:59 Wet Clothes
14:12 Legs
14:39 Eyes
14:45 Refund purchases
15:05 Loadout
15:29 Follow Recoil
15:47 Auto Re-Zoom
16:04 Zoom Button Hold
16:20 Toggling the Silencer
16:35 Auto Pick up
16:48 cl_righthand
17:00 Radar and Sounds
17:20 Chickens
17:53 Defuse kit
18:09 Grenade preview
18:34 Jumpthrow
18:56 Killer Replay
19:30 Vents
19:56 Balloons
20:11 Plants
20:23 Vending machine interaction
20:38 Tic-Tac-Toe and Bells
21:18 Projector
21:32 Performance
23:13 Empty clip and Reloading
23:56 Hostages
24:37 Animation
25:22 Lights and Shadows

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All Comments (21)
  • @HSTop
    Watch this video fully and answer the question: :_doge:CS2 or CS:GO?
  • @Ghost741SC
    There's nothing more skilled person in the world than a man who climb ladders with only legs
  • @AleksWorkshop
    10 years later and the AK is still on SAFE fire mode
  • @lazyxeno9404
    There's plenty more room to improve for cs2 valve sorta messed it up for announcing it early but anyway happy we can already experienced source 2
  • @soabac0835
    4:32 as bizarre as this look this is not entirely inaccurate. molotovs do work in shallow waters
  • @galaxevibez7428
    I think shadows will really play a part in cs2. It’ll be a disadvantage depending on where you peek
  • @alexm.a.d892
    Them taking out that training section was a horrible decision, it was so charming.
  • @bsiah9073
    They should have kept the bloods and bullet shells permanently on the map, only refreshes every round. This way its more realistic and we can trace around the battleground.
  • @AnteaK
    CSGO training dude are now unemployed, and doing the ads for you now?
  • @MiningJack777
    2:29 Imagine being part of a highly trained anti terrorist agency, working hard to protect people and property, to, on one mission, come to the terrorist's infiltration point, only to see a guy with a knife out running circles in the murky water like a kid. What would you do?
  • @Malxer
    3:03 CSGO's explosion feels so much better
  • @kitsune9076
    I miss the csgo training course, it was the first thing i checked in cs2 >=(
  • @walter1824
    It feels like a L4D to L4D2 change, some things got better but some got nonsense downgrades for no reason.
  • @knightwolf1363
    I’d like to say thank you HS TOP for never stop uploading been watching you since L4D days keep up the hard work brother!
  • The ragdoll comparison isn't that clear. Yes, at times, CS2 is goofier, but it can also have more realistic ragdolls. As an example, try falling off vertigo and see how the corpse reacts to gravity. This is mostly due to how the physics are configured, and CS2 devs probably didn't mother making them too realistic (it can be done and improved, as evidenced by the 1.0 version of Half-Life 2's ragdolls back in 2004, which were amazing, but got nerfed a lot in future Source 1 engine updates and revisions). I'm saying this as a person that loves realistic physics and game interactions. I'm sure if Valve set out to make ragdolls as good as possible, they'd be able to achieve Euphoria levels of realism, as they have very talented developers and a relatively modern Engine to make full use of (finally).
  • @ImZhald
    3:11 i like this more in csgo. It has more impact
  • @ERadicator49
    You did a big job finally I can see the difference between go and 2 😁
  • @zedro_o
    After i watched the video, cs2 is better but need some work