Who would win? Reaper vs Ghost leviathan | Subnautica Battles

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2023-02-04に共有
Who would win if a Reaper leviathan & Ghost leviathan fought to the death? Let's find out! We'll take a look at the battle from a pure statistics & a lore perspective!

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コメント (21)
  • I would say that the Reapers are very susceptible to the adult Ghost Leviathans, because Reapers could be so easily lured away to the crater edge, where multiple Ghosts could all gang up on them. There are several Reaper skeletons in the Lost River/Lava Zone that the PDA tells you were lured there by Sea Dragons, so they can clearly be easily tricked into entering dangerous areas filled with predators.
  • considering the reaper is made of almost pure muscle. and the ghost leviathan is pretty slim. i assume it would win
  • @RprShadow
    Additional point about the ghost leviathans. Theres some reason to suggest that behavior wise they might actually travel in groups. Since the longer you're in the void the more adults show up, up to 3 i believe. So at the very least, the sound of one adult ghost attacking something seems to attract more adults. Where as lore-wise and in gameplay im pretty sure Reapers control their own territories more or less in total solitude.
  • Personally having killed 17 Reapers and 5 Ghosts in the game, I would point out that the Reapers actually put up more of a fight. I do not know what it was about but once they had latched on to my suit and shook it a little, they always turned around and swam either to the surface and swam really fast to in some instances several hundred meters away while I was still latched on to them. And the ones near the areas with the Crater Edge nearly always swam beyond the Crater Edge to force me to let go of them or to fall to my doom. They also (Reapers) liked to swim headfirst into the Seabed at times. While Ghost Leviathans (mostly Juveniles) just rammed themselves against walls trying to get to me. They did flee as well. One even brought me to the Inactive Lava Zone Entrance trying to either escape or destroy my Suit. Adult Ghost Leviathans loved to swim right to the Void or surface to get rid of me. Obviously the fact being that the Ghost Leviathans both Juvenile and Adult do not have grab attacks like the Reapers so they could not fight back as fiersely. But both did like attacking my Prawn Suit even when I was not inside it. So TLDR Reapers seemed to have more strategies to get rid of me than Ghosts. Cant wait to see how Shadow Leviathans and Chelicerates react to me fighting them. And yeah I would love to see a Part 2 to this. Perhaps Reaper Leviathan vs Chelicerate or Juvenile/Adult Ghost Leviathan vs Void Chelicerate/Shadow Leviathan. Or Shadow Leviathan vs Reaper Leviathan. Sea Dragons would be way too OP against Shadows or Chelives (Void or Normal). And there is one more thing to consider. The Squidshark is listed as a Leviathan Class predator in the smaller class. What would happen if you would put lets say 5 or more Squidsharks vs a Reaper or a Cheli or even a Shadow? That would be interesting I bet.
  • I’ve noticed that the reaper usually has to swim further forward before turning around where the Ghosts seem to be able to turn around a bit sharper so I feel that would play a part too.
  • I would like to see more of these videos as they are really interesting. Maybe Shadow leviathan vs. Sea Dragon?
  • even knowing that the ghost leviatan is way more dangerous in almost every sense, i cant avoid feeling more scary the reaper
  • @skytl3431
    For measuring speeds, what you could do is use console commands to freeze time, warp to a specific point, spawn the enemy, then warp to a point that's as far as possible while still in aggro range (you could spawn a seamoth there as bait), then reenable time and use the stopwatch feature on your phone to time how quickly it reaches its target. Then repeat using the same warp coords for the other creature.
  • This was such a cool idea! I hope you do more! I love seeing your breakdowns of subnautica.
  • i think intelligence should be another factor to imploment, as well as maneuverability.
  • Maybe the reaper could latch on to the ghost leviathan with it's mandibles and avoid the ghost leviathan's attacks.
  • another bar you could include in the stat block would be intelligence, can matter quite a bit in a fight
  • @DaWrecka
    Correction; Reapers don't have an instant-death grab. All that happens is that the Reaper tries to melee-attack you; If that damage is enough to kill you after modifiers (modifiers like the Reinforced Dive Suit) then you get the grab-and-chomp animation. If the damage is not enough to kill you, there is no animation. Source: Me, after reading the OnTouch() method in the ReaperMeleeAttack class in the decompiled code. Aside: strangely-enough it seems that, at least of Living Large, the Reaper's Cyclops damage is 160, not 220. Again, the source is the ReaperMeleeAttack class in the code.
  • Think you did a fantastic assessment and would love to see more!
  • Probaby the best thing I've seen, and it isn't hypothetical either, was the Juvie ghost over the pit to the lava zone past the Disease research facility, taking on a sea dragon. I.... actually shat myself because I'd been doing my lazy run to the lava castle with just my seaglide..... the Sea dragon had actually followed me to the entrance and I must have triggered an attack from the ghost. I got out of the way and hadn't realised the Sea dragon was RIGHT THERE. So.... they started fighting each other and I left. I didn't think the Sea dragons would follow you that far but apparently I was wrong.
  • rlly like ur vids and this was impressive as always. Plz continue this series.
  • Amazing!!!! I’ve always wanted to see this type of video On YouTube for the longest time
  • Reapers are way more aggressive than ghosts so getting the first hit is very helpful