RSI Galaxy Buyers Beware | Star Citizen IAE 2952

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Published 2022-11-25
Oh mama the new Roberts Space Industry Galaxy is smoking hot, so before you jump on this hype train check in with your conductor Lead as he breaks down a few important things to consider before forking over that money to big daddy CR.

**This video was written pre-release, with the intention to air 11/26 on RSI Day. However since so much Galaxy content has rolled out today, 11/25 you're getting it early **

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0:00 - Introduction
2:32 - Galaxy Intro
3:57 - Creeping Issues
7:19 - Buying Considerations: Carrack
7:42 - Buying Considerations: Caterpillar
8:31 - Buying Considerations: Expanse
9:13 - Buying Considerations: Apollos
9:31 - Buying Considerations: Everyone Else
10:16 - Buying Considerations: Lead's an Idiot
11:06 - What the Galaxy Means

All Comments (21)
  • @KataMatthaion
    The Galaxy looks like a large liveaboard adventurer that can also become an Apollo, Expanse, or Caterpillar at will, and having a shuttle craft for that extra bit of Star Trek experience. Very intriguing ship. Great coverage!
  • @ameisegames
    what really intrigues me is the galaxies use as a fleet hospital/lazaret ship: its larger than an apollo, but better armed and more capable of escaping than a endeavor hope. While it's not quite my price/size range to buy, i am excited to see what people do with it when its out
  • If you own most of the support ships, you don't need the Galaxy. It's a great ship for a crew of friends / org that has basics ships. What we need to keep in mind about modular ships is that none of the modules will be worked on until the mechanics of their role is defined and implemented in the game. So, it might take a long time for those ships to be playable in their intended roles. I think we don't need new ships; we need game mechanics and that will start with PES!
  • @krisghoststar
    The Galaxy looks like it ticks all the boxes on paper but you do raise some excellent points over the modularity and I do have an Expanse. Thanks for this breakdown.
  • @Topsquat
    I hope there is a lot of synergie between the 3 big ships from rsi so they can develop them together much faster
  • @DZm94
    I love the Galaxy. Can't say I'll utilize all 3 modules but a Medical ship with the option to swap to somewhat large cargohold is very tempting. Hyped about the unannounced modules
  • @yikes3049
    The biggest part of this reveal to me was that it showed me a glimpse into what my Perseus might look like lol 😂
  • @DewContent
    I think all of these new ships are great but I hope they start coming out from concept faster than before. Also, great video!
  • @generovinsky
    Keep up the great work! Good timing on this one ;P
  • "Ooooh Mama" I love the classic sci-fi wedge shape to the Galaxy.
  • @bkaye85
    Great information! Thanks for taking the time to provide plenty data and opinion.
  • @MisterFoxton
    It makes me nauseous to see CIG pumping out concepts that fill the same role as years-old concepts. A modular ship that can carry hundreds of SCU and work as a medical facility or do some exploration or science work? What did I just describe? Four different unreleased ships and/or modules.
  • @WarEagle77
    The Galaxy looks great! The cargo module alone will be useful. However, I wish CIG would have included different modules over the same medical and refining capabilities we already have other ships in development to perform. LTI options for modules would have been appreciated as well for people who chose to upgrade.
  • @llillian4055
    Really important ... Endeavor + hangar + Medical Module is also in the shop. If you want to spend a lot, do the math - if the Galaxy is more expensive, get the Endeavor.
  • @vert2552
    I love how community still is behind this game every step of the way with newer ships costing 300-400$ and 'promise' aka concept that they will work in the future, while they still sell mustang alpha as a starting package with not working the only thing it has to offer - cargo, making it terrible ship to start as you can do half of the stuff in game (yes, that was my first ship)
  • @boss6667
    All these ships releasing are getting me excited but I'm still leaning toward the merchentman when it's ready as one of my wants.
  • @ShadowGirl-
    Love your videos as always! So much to think about. I feel like I'd prefer a Polaris, but I worry about having enough people to run it...
  • @wilemelliott
    if you look at the floor of the Galaxy cargo module, its got 8 areas marked off for the 32 SCU containers, and you can stack them 2 high [see concept art where they have the Covalex box on the tractor beam/scafold and you can see similar sized boxes stacked to the sides, 2 high]. That equals 512 SCU in the cargo version. There is also supposed to be another amount of cargo without the box and we've seen cargo on the central lift for the med module, and what may be a smaller lift in the refinery module been studying the pics available.
  • @SelkonHunter
    hopefully the presence of multiple large RSI concepts mean they can develop assets that can be used for multiple ships, accelerating production. Oh wow you literally make the same point. excellent!