How DLCs Ruin The Balance Of Fighting Games..

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Publicado 2022-11-11
Hey guys! today I'll be talking about Fighting Game DLCs and how they can be a bit too overpowered moreover the non-dlc roster and how it can either be balanced/unfair, going through different fighting games and showing off how DLC Characters gimmicks can kinda outperform normal characters.

Tags: #dbfz #smashultimate #dlc
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Super Smash Bros. Ultimate[a] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U. The game follows the series' traditional style of gameplay: controlling one of the various characters, players must use differing attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a campaign for single-player and multiplayer versus modes. Ultimate features 89 playable fighters, including all characters from previous Super Smash Bros. games alongside newcomers. The roster ranges from Nintendo mascots to characters from third-party franchises.

Dragon Ball FighterZ[a] (pronounced "fighters"[1]) is a 2.5D fighting game,[2][3][4] developed by Arc System Works and published by Bandai Namco Entertainment. Based on the Dragon Ball franchise, it was released for the PlayStation 4, Xbox One, and Microsoft Windows in most regions in January 2018, and in Japan the following month, and was released worldwide for the Nintendo Switch in September 2018. Versions for PlayStation 5 and Xbox Series X/S are also in the works along with an update adding rollback netcode for these versions and Microsoft Windows.
Dragon Ball FighterZ involves the player picking a team of 3 playable characters and a unique assist for each, then fighting an AI or human opponent with their own team of 3 characters. The game received positive reviews from critics, with many citing the game as one of the best fighting games released in the eighth generation of video game consoles. The game's fighting system, character roster, visuals, story mode, and music were all highly praised while its online functionality was criticized. The game was also a commercial success, having sold over 8 million copies worldwide as of 2021.

Guilty Gear Strive is a fighting video game developed and published by Arc System Works. It is the seventh mainline installment of the Guilty Gear series and the 25th overall. The game was released worldwide on June 11, 2021. It uses Unreal Engine 4. Intended as a "complete reconstruction of the franchise", Guilty Gear Strive retains the core essence of the series but revamps many features and mechanics, except for the removal of the series’ signature mechanic, the Instant Kill. It introduces the "Wall Break" feature, which allows for stage transitions when a combo is initiated in the corner of the arena. Guilty Gear Strive was released for the PlayStation 4, PlayStation 5, and Microsoft Windows on June 11, 2021. It was also distributed via Sega to Japanese arcades on July 29, 2021. "Limited Edition" and "Ultimate Edition" editions were made available for pre-order; console players who get the latter received early access to the full game on June 8, 2021. The cross-platform play was only supported between the PlayStation 4 and PlayStation 5 versions at launch. Cross-play with the Windows version is set to be added as an update alongside Season Pass 2. Ver. 1.05 added Korean voices, marking the 3rd game in the franchise to have a Korean dub, alongside Guilty Gear X Plus and Guilty Gear X2 #Reload .

0:00 What Are DLCs?
1:36 Looking At Fighting Game DLCs
2:47 DBFZ DLC Characters
4:24 Super Smash Bros Ultimate DLCs
4:40 Minecraft Steve
6:25 Kazuya Mishima
8:03 Outro

Todos los comentarios (21)
  • @DerpyPandora
    I like this new approach to you channel. The ABA videos were nice, but these videos have a lot more quality put into them. Nice work!
  • Good vid but underdeveloped tbh, you could separate this by game cuz you didn’t give the fusion characters any justification. Keep it up doe good topic
  • @kappakuppa7255
    when ono 3-0ed leo it was leos first time experiencing a steve of his caliber after that he then proceeded to murder the best steve acola a month or so later 3-0 in winners and 3-0 in grands i dont see onin ever beating leo again
  • @cheeriok
    ui goku dlc balancing was nonexistent
  • @lostspace5273
    Don’t get me started about Steve I saw a tik tok on him and uh I felt bad for the trash talker going against Steve
  • @elopne
    as another dbfz player MUI goku is really common to see. Everyone knows how to counter him (he’s just not a problem for short talk about the fusions)
  • @DenGoated
    Den dlc on gpo is busted, literally carries you to the win
  • @stonysheep4364
    Well considering you pay extra money on top of the price of the game, I'd expect them to have at least some advantage over a majority of the roster. Regardless of any game. If you make them balanced like the rest of the roster, you'd feel cheated out of your money and want an immediate refund.
  • @wnkr413
    i have to say this as a dbfz player, your take on ui goku only covered really his surface level op moves for example his walk forward is quite useless in 90% of matchups especially at close range only being useful against beerus. You could of mentioned alot more about him or just talked about A21 as she was far more of a problem then him, he still was a problem however